Tuesday, May 7, 2013

Immortal King

they aren't forced to do anything. It is certainly the path of least resistance, but there is NOTHING stopping you from farming for your gear,diablo 3 gold, except yourself.


heh, lets get another zero to the 6000 elite kills you have, and you might see things in a different light.

Its true,blade and soul gold. If you want real progress, then at some point, there is no way around flipping, paying money either in the RMAH or to buy gold, or you cheat.

That simple.

Farming alone? MAYBE(!) with a hell lot of luck, you might get an BiS item with awesome stats, for one of your slots. But that was it. how likely is that? Not very much anyway.

You know, I think the real issue is that players have in D3 no real goal infront of them. When I am comparing Diablo 3 and Diablo 2 directly, then I can see clear goals in D2. And in ever situation, that was the awesome part! There have been nice items for normal,blade and soul gold, nightmare and hell, some items that would be seen as decent, like most set items, Immortal King, Tal Rasha, Natalya etc. or the high end stuff like high runes and rune words. All of those, had one thing in common though. There was little to no randomness. A Dol rune, was always Dol rune and an Phul always an Phul. An IK hammer was usually always "decent" for the set as whole. Many items became very common at some point, because of duping,diablo 3 gold, lots of players, bots,wow gold, farming etc. But that was for the usual player never really a problem. What made the items interesting was the fact that you had a goal to go for. Like if you wanted to get an nice runeword together. Even if it took you half an year or more. But you had a goal. And consdering how long I am playing D3 already, by that time I would have certainly a few BiS items on my char either with trading or even finding something in D2.

There is simply to much randomness in the gear it self, where certain legendary/set items, for a class dont even roll always with class specific stats! And some of the Legendary items dont even have the potential to be great because the affixes on them are so bad,d3 gold.

There simply is no fun in finding 8 echoying fury or 4-5 mempos, 3-4 Skorns etc. but all of them beeing garbage. Because it makes the experience like on a slot machine, and not like a treasure hunt.

This is the MAIN difference between Diablo 2 and Diablo 3. Diablo 2 was a treasure hunt, with A LOT of garbage,d3 gold, but once you got something awesome, then it WAS really awesome. Diablo 3 is a slot machine. You can get one mempo after another ... and a lot of them will be outright useless.

I agree with you to an extent, but the Mempo is a poor example,tibia gold. If anything, it sands at the pinnacle of what a legendary SHOULD be, imo. An amazingly rolled one is BIS, a "poorly" rolled one is still pretty great, just not BIS. High primary stat, high AS, life %, AR, +socket. GUARANTEED. Nothing "garbage" about that.

Tell that to the people that got an mempo with 90 in their main stat and without any CC.

Seriously. An Mempo IS an useless item if it has not

1. VERY high main stat (like 260 and more)

or

2. CC

Thats the reality at the moment. Maybe 6 months in the past a "normal" mempo was awesome. But thats not true anymore. Thats the issue when you create a slot machine as itemisation and make the content stronger like with the MP levels, but not giving people a chance to actually get their hands on the gear to play it. I mean Diablo 2 was sure not perfect. And I many times had the feeling it was ,diablo 3 gold... boring. But I never had honestly the same level of frustration that I currently experience with Diablo 3.

this +1

Monday, May 6, 2013

World of Warcraft

Whether you are a hero of Sanctuary, a Blacksmith in New Tristram, or an artist intent on illustrating the demonic invasion from the Burning Hells, you need to come prepared with the proper passion,tibia gold, tools, and vision to get the job done. But great art doesn’t make itself, and a lot of work goes into crafting a truly epic experience.

This week’s community spotlight showcases artist Robert Maldonado and his dramatic Blizzard fan art.

Robert’s artwork includes everything from concept work and 3d models to fantasy paintings and fan art inspired by Diablo, World of Warcraft, and Starcraft. We caught up with him to find out more about he and his art.

Q. How long have you been making art?

I would like to start off by thanking you for this opportunity!

I've been painting digital concept art since the beginning of 2011. I taught myself how to use the Wacom tablet with Photoshop, which was challenging. I'm so used to looking at where my pencil meets the paper and all that.

I taught myself how to paint traditionally back in mid/ late 2007, and at the beginning of 2008 I held my own solo art showing at an art gallery here in So Cal. However, I feel that drawing since I was 7 years old is where it all started.

Q. You created some amazing Blizzard fan art! Which piece was the most challenging for you,d3 gold?

I would have to say the traditional painting of Imperius vs. Diablo I did with the time lapse video.

Traditional paintings are always going to be harder because there is no Ctrl – Z with acrylic on canvas, and you only have 1 layer. I was nervous going into that painting but as soon as I started I knew I was at home.