Originally posted by CurricularOriginally posted by dsmartFirst of all, I've developed 14 games. None of them were vaporware - so why do you assume that GCO is? That's just pure rubbish.
It is still very much in development. The reason there isn't much news on it is because, well, I dunno - maybe we're, you know, BUSY working on it?
Apart from that, we're also working on which comes out first (2012), with GCO to follow in the 2013-14 timeframe.
And of course, Line Of Defense also has a space combat component; though not as extensive as the one in GCO (which is a more hardcore game since it is a direct derivative of Battlecruiser & Universal Combat series.
The only simiiarity between GCO, Jumpgate Evolution and Elite4 is that GCO will be made. The others are already dead. And if the recent DOA that was Black Prophecy is anything to go by, not everyone is cut out for making space combat games.
I think you mis-read my post. I hope GCO doesnt become vapour-ware,rs gold, I am very much looking forward to its release!! I am glad it is currently working on it and will of corse play line of defense next year whilst waiting for you to release GCO.
As far as Jumpgate Evolution goes, I understand there will be a public press release very soon, with regard to both Jumpgate and Jumpgate Evolution
and Elite.. I know Frontier Developments are exceptionally busy at the moment, I am not sure if you attended gamescom, but they have 2 new title releasing through 2011. Fronier Developments employ over 200 people and are looking for even more staff for other projects. If i remember correctly DB stated he would be developing some of the technology used in the upcomming The Outsider in Elite 4.
Black Prophecy DOA - I am not convinced
Actually I wasn't only replying to just you. I just combined everything into one, while making some clear points.
Braben has "threatened" Elite4 for almost ten (?) years now. I don't believe that it will ever be made because the core audience is not large enough to sustain it. The team sizes, overhead, dev costs etc all contribute toward whether a game is made or not.
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